Saturday, October 6, 2012

River Kingdoms Final Pass







Shoot me an e-mail if you'd like the exe for the scene,the higher resolution video file, or anything else for that matter. 

Sunday, September 23, 2012

Throne room walk around

Fixed up the lighting to better match the concept art I was working from, and created a quick skeleton to help get the story across. Gonna send this off to a couple other artists for critique, make their changes, then call it done. Send me an e-mail if you want an .exe of the scene to walk around in. 


Tuesday, September 18, 2012

River Kingdoms Progress

Recently I've put my work on the castle aside to make something that I could send to the people at Goblin works, showing them my skills. I took a piece of concept art from one of the source books where they're basing the MMO they're currently producing. Here's a UDK viewport grab, if what I have so far.

Sunday, August 12, 2012

UDK Test

After playing around in UDK, I fell in love. So, I'll be switching over to using UDK for this exercise. Here are some tests I did with the castles bridge. 




Thursday, July 5, 2012

Post Apokelyptic

I was wanting to better familiarize myself with Z-Brush, as well as fix up one of my older portfolio pieces. So I've ended up with this:

The pun was too good, I couldn't help myself...

Monday, June 18, 2012

Exterior Concepts


Here are some simple pencil concepts of the exterior, and the bridge. I'm trying to work in diagonal parallel lines and the circular fortress symbol wherever I can. From here I'll start working on the bridge, and work outwardly from there.